Recruits!
Update v2.0.1 is now available for download. This hotfix brings adjustments and fixes to Iwo Jima, smoke grenade effects, Commander call-in assets, and more.
Before deploying, be sure to clear your cache before joining a server for a smooth operation. Stay sharp out there!

We’re actively investigating the following issues below. These fixes require more testing before they are released. We plan to include these fixes alongside our EAC upgrade in Update 2.1.
- Optimization of dismembered limbs causing low FPS in the tunnels of Iwo Jima.
- Fixing a SoundNode crash on Iwo Jima.

- Possible fix for invalid index crash in vehicle resupply calls.
- Possible fix for keybinds missing in different languages.
- Fixed HLODs
- Optimized and set Light Max Draw Distance to 15,000.
- Optimized all Grenade explosions.
- Optimized M2 Flamethrower.
- Hard references clean-up.
- Removed Shadow Casting from oil lamps.
- Fixed DLSS crash when FSR is enabled.
- Fixed scrollable scoreboard

- Updated several rock collisions on Iwo Jima.
- Updated tunnel collisions on Iwo Jima.
- Amended Iwo Jima Frontline 2 objective placement.
- Amended flags on Iwo Jima airfield to be faction alternating depending on layer.

- Fixed LVT-4 passengers and gunners being resistant to small arms fire.
- MG vision port was added to Japanese Chi-Ha tanks.
- Fixed PzGr. 40 20mm APCR to use correct penetration and bounce curves.
- Fixed wheel FX for Shermans, Ha-Go, and Chi-Ha tanks.
- Fixed M26 Pershing side skirt armour.
- Fixed repair tool not affecting tracked vehicles.
- Possible fix for tank engine disabled sound playing across map.

- Fixed all White Phosphorus smoke grenade effects.
- Fixed and optimized Commander Call-in assets (Navy Smoke and HE Artillery).
- Fixed Type 44 Kijū Carbine bayonet pose on item change.
- Fixed mortar ranging.

- Riflemen can no longer reload their own satchel charges on Frontline.
- Corrected Frontline faction recruit roles.
- Adjusted Frontline ticket counts.