- March 26th, 2025 -

Update 2.1 – Changelog

Recruits!

Update v2.1 is now available for download. This update brings support for Linux Systems, an Updated EAC and various optimizations and fixes.

Before deploying, be sure to clear your cache before joining a server for a smooth operation. Stay sharp out there!

  • Implemented Linux Support.
  • Updated Easy Anti Cheat.
  • Optimized performance of our gore system.
  • Additional Flamethrower Optimizations.
  • Flamethrower UI update.
  • Enabled certain light mortars to deploy on surfaces when standing or crouched.
  • Fixed Japanese Commander mortar call-in name.
  • Fixed grenades not destroying rallies.
  • Fixed weapon sway affected by FPS.
  • Removed satchels from frontline riflemen.
  • Fixed an issue that would cause vehicles and passengers to be invincible.
  • Fixed AP tank rounds spalling at 90 degrees angle to the slope.
  • Fixed AP-HE phasing through vehicles.
  • Fixed tank MGs and rockets unable to rearm from repair cranes.
  • Fixed tanks shooting between reloads.
  • Fixed infinite autocannon ammunition.
  • Tweaked Ha-Go handling.
  • Fixed Ha-Go driver hatch.
  • Fixed Ha-Go MG gunner exiting under tank.
  • Fixed missing material on Ha-Go Late.
  • Fixed Chi-Ha Kai Late driver viewport.
  • Fixed US Cdr car spawner on Best.
  • Updates to the Minimap System.
  • Optimized minimap widgets
  • Amended Tunnel FX on Iwo Jima
  • Fixed USMC soldier hearing heartbeat after death.
  • Fixed a crash caused by the Soundnode connector.
  • Fixed a crash during local play.
  • Fixed a crash caused by ragdoll.
  • Fixed a crash that would occur during sound decompression.
  • Fixed a crash related to “Attempt Suppression”.
  • Fixed a crash related to “Invalid Index Access”.
  • Fixed a crash related to “Promoted to Leader”.
  • Fixed a crash related to “Demote Cdr” .
  • Fixed a crash related to “Access Violation”.
  • British WP grenades can explode in players hands when thrown while running forward.
  • Stuttering on new player connection.
  • Keybinds not working properly.
  • The New Map currently has the same keybind as the minimap.
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